Game Dev Bootcamp

38 genre modules. Interactive demos. Built for software developers who want to understand how games work.

Live Demo

Move your mouse to control the left paddle. This is what you'll build in Module 01.

Start here

Foundation Track — 4 modules

Learning Paths

12 curated paths

Don't do all 38 modules. Pick a path that matches your goal.

Foundation Core game dev skills — start here 5 modules
Combat Deep Dive Fighting, shooting, action 7 modules
Into 3D FPS, 3D platformer, TPS 8 modules
Strategy & Systems Tactics, economy, planning 7 modules
Narrative & Story Interactive fiction, dialog 6 modules
Party & Social Multiplayer, social games 5 modules

View all 12 paths →

How it works

Week 1: Learn

History, design theory, and mechanics breakdown. Understand why a genre works before you build it.

Week 2: Build

Build a playable MVP with pseudocode, stretch goals, and a clear spec.

Reflect

Write up what you learned. Discuss with your group. Then pick the next module.