Game Dev Bootcamp
38 genre modules. Interactive demos. Built for software developers who want to understand how games work.
Live Demo
Move your mouse to control the left paddle. This is what you'll build in Module 01.
Start here
Foundation Track — 4 modulesLearning Paths
12 curated pathsDon't do all 38 modules. Pick a path that matches your goal.
Foundation Core game dev skills — start here 5 modules
Combat Deep Dive Fighting, shooting, action 7 modules
Into 3D FPS, 3D platformer, TPS 8 modules
Strategy & Systems Tactics, economy, planning 7 modules
Narrative & Story Interactive fiction, dialog 6 modules
Party & Social Multiplayer, social games 5 modules
How it works
Week 1: Learn
History, design theory, and mechanics breakdown. Understand why a genre works before you build it.
Week 2: Build
Build a playable MVP with pseudocode, stretch goals, and a clear spec.
Reflect
Write up what you learned. Discuss with your group. Then pick the next module.